Data and AI literacy

Your teams learn data and AI by playing.

Ready-to-use data and AI literacy games of 5 to 10 minutes that you adapt to your company. Your teams play, you measure the skills they gain.

  • Data hosted in the EU
  • SSO, MFA and audit log
  • Designed for ISO 27001 and SOC 2
Pixel-art arcade game at sunset: a woman in a suit runs through an open-plan office, jumps over a desk, a flying plant, a runaway robot and a leaking server, and catches skill bubbles.

How it works

Your game, in your colours, within an hour

No development. You start from a proven game and adapt it to your context.

  1. Fork a game from the catalogue

    You get your own fork, pinned to a frozen version of the game. Updates to the original game stay under your control.

  2. Adapt content, rules and brand

    Click an element of the game to edit it. Duration, rounds, colours, logo: everything is set without code, in English and French.

  3. Deploy to your address

    Publish a release at your organisation's address, open to the whole organisation or to specific groups.

  4. Measure skills

    Dashboards and CSV exports to follow your teams' progress, skill by skill.

Built for learning, data and security teams

Reports a steering committee can read

Completion rate, progress per skill, comparison per group. Pseudonymised by default, named only if you turn it on.

Security that passes the audit

  • Enterprise SSO, MFA required for privileged roles
  • Immutable audit log
  • Self-service GDPR export and erasure
  • Data hosted in the EU, designed for ISO 27001 and SOC 2
Visit the trust center

Fine-grained access, no IT ticket

Five clear roles (Owner, Admin, Editor, Analyst, Member) and an access policy per game: public, the whole organisation, or a few groups.

AI Act

AI Act Article 4: build your teams' AI literacy

Since 2 February 2025, organisations that use AI systems must take measures to develop their staff's AI literacy. Short games, measured skill by skill, help you do it and keep a record of it.

Understand Article 4 of the AI Act

Start for free

You only pay for the active members of your organisation. Prices exclude VAT.

  • Free

    €0 forever

    • 1 live private game
    • Unlimited public games, 1,000 plays per month
    • 3 members
    • Online reports and CSV export
    Create an account
  • Plus

    €6 per seat per month, excl. VATor €60 per seat per year, excl. VAT (2 months free)

    • Everything in Free
    • 3 live private games at a time
    • Unlimited public games and plays
    • Unlimited members
    • PDF reports
    Try Plus
  • Pro

    Most popular

    €10 per seat per month, excl. VATor €100 per seat per year, excl. VAT (2 months free)

    • Everything in Plus
    • Unlimited private games
    • SCORM 1.2 packages
    • xAPI statements to your LRS
    • SSO (OIDC, SAML), can be enforced
    • Public API
    Try Pro
  • Enterprise

    Custom tailored terms

    • Everything in Pro
    • Games custom-built by Maketools
    • Your games customised by our team
    Talk to the team

Public games are free and unlimited on every plan: playable without an account, after a Maketools welcome screen.

Frequently asked questions

Your questions, answered

What learning, data and compliance teams ask most often before getting started.

How long does a game take?

4 to 10 minutes depending on the game, played solo on a laptop or a phone. In your fork, you set the duration, the number of rounds, the timer and the pass mark.

Browse the catalogue
Do players need an account?

Not for catalogue demos or public games: they are played without an account and without personal data, for example at an event. Your organisation's private games (Organisation or Restricted access) require a member account, so each person's results can be tracked.

Public games and events
Do the games help with Article 4 of the AI Act?

Article 4 asks organisations that use AI to take measures to develop their staff's AI literacy. Maketools games are one such measure: they train named skills and keep a record of them in your reports. On their own, they are not a compliance programme.

Article 4 of the AI Act explained
What happens to players' data (GDPR)?

It is hosted in the European Union. Reports are pseudonymised by default, a group of fewer than 5 players is never broken down, and play-level detail is deleted after 13 months. A player without an account provides no personal data.

Trust center
Can we plug the games into our LMS?

Yes, on the Pro and Enterprise plans: a SCORM 1.2 package sends each learner's score and status to your LMS, and an xAPI connector sends results to your LRS. SCORM is for private games only, played by signed-in members.

LMS exports (SCORM and xAPI)
Which languages are available?

The site is in English and French, and each catalogue game lists its languages. A fork is written in one source language; you add other languages with a translation file that you have translated and then import.

Translate a fork
Can we adapt a game to our brand and our cases?

Yes, without code: fork a game, then edit its texts, images and colours in place. The editor rejects a colour with too little contrast and suggests an accessible one. On the Enterprise plan, our team can also build a bespoke game.

Edit a fork
How much does it cost?

The Free plan is free for a small team. Plus and Pro are billed per active member, Enterprise on quote. Public games are free on every plan.

See pricing

See for yourself in five minutes

Public games are played without an account: start a session and picture it in your colours.

Try a game, no account needed