Documentation

Everything you need to play, fork, edit, deploy and report on Maketools games, and to manage your account.

For everyone

Getting started

  • Getting startedDiscover Maketools, play your first game without an account, then create your account and your organisation.

Learn

Account

  • Your accountCreate your Maketools account, sign in, and manage your name, language and email address.
  • Security and sign-inHow Maketools protects your account, and why some actions ask you to confirm it's you.
  • Two-step verificationTurn on two-step verification with an authenticator app, and keep your recovery codes safe.
  • SessionsSee where you are signed in, sign out of a device, and understand how long sessions last.
  • Your dataDownload all the personal data of your account, or delete your account for good.

Legal

  • Legal informationLegal notice, terms of use, terms of sale, privacy policy and data processing agreement of Maketools.
  • Legal noticePublisher of the site, publication director, host and contact of Maketools.
  • Terms of useThe rules for using the Maketools platform, for visitors, players, members and organisation administrators.
  • Terms of saleThe terms under which customer organisations subscribe to the Maketools Free, Plus, Pro and Enterprise plans.
  • Privacy policyWhat data Maketools processes, why, for how long, with whom, and how to exercise your rights. Cookies included.
  • Data processing agreementThe processing agreement (Article 28 GDPR) between Maketools and its customer organisations for the data of their members and players.

Accessibility statement

  • Accessibility statementHow Maketools conforms to RGAA 4.1 and WCAG 2.1 AA, the remaining non-conformities, exempt content and how to contact us.

For editors

Studio

  • Studio overviewHow a fork goes from a copy of a game to a version your teams play.
  • Fork a gameCreate your organisation's own copy of a catalogue game.
  • Edit your draftEdit the content as a list, a sheet, a table or a graph of links, link and delete items, the screens, rules, colours and images, and fix the errors of the draft.
  • Translate a forkOffer your fork in other languages with a translation file, translated by a person or an AI assistant.
  • Test your forkPlay your draft in preview mode before publishing it.
  • ReleasesFreeze your draft into numbered versions you can publish or return to.
  • Deploy and roll backPublish a release at your fork's address, and go back to a previous one.
  • Who can playOpen a fork to the public, to your organisation, or to chosen groups and members; private and public games.
  • Update to a new game versionMove your fork to a new major version of the game, with a preview first.
  • Public games and eventsOpen a fork to everyone, without an account, for a trade show, a conference or a workshop: welcome screen, nickname, presenter mode and reports.

For admins

Games

  • Prompt QuestBuild prompts from bricks to complete business missions, and avoid the traps. Rules, skills and what a fork can customise.
  • Data Cleaning RushThe arcade game where players clean data rows before they reach the model. Rules, skills and fork customization.
  • Hallucination HunterSort an AI assistant's answers into reliable, hallucinated, biased or needs checking, and what a fork can customise.
  • AI or Not AI?Decide in a few seconds whether a request is work for AI or for a human (or a script), and what a fork can customise.
  • Who is the best CDO?Run the data and AI of a company through your inbox, and what a fork can customise (gauges, reply impacts, email chains).
  • Double AgentBuild AI agents wired to a company's data and tools, without leaks or hijackings. A teaching guide for L&D teams, DPOs and facilitators.

Access

  • Roles and permissionsThe five organization roles, what each one can do, and the rules for changing a role.
  • Invite membersInvite people to your organization by email with a role and groups, and follow up on invitations.
  • GroupsGather members in groups to share a game with part of your organization.
  • Security and reportingTwo-step verification required or not, pseudonymous reports by default, named reports as an opt-in, and session settings.
  • Your organisationCreate an organisation, find its settings, read the audit log, leave it or delete it.
  • Single sign-on (SSO)Connect your identity provider with OIDC or SAML, verify your domains, create accounts on first sign-in and require SSO.

Reports

Plans and billing

  • Plans and billingFree, Plus, Pro and Enterprise plans, what each includes, free public games, and the billing screen of your organization.
  • Seats and active membersHow the Plus and Pro plans count active members and adjust the billed seats.
  • Plan limitsWhat happens when your organization reaches a limit of its plan, which plan lifts it, and what changes when it moves to a lower plan.
  • Invoices and billing detailsFind and download your invoices, edit your organization's company name, address or VAT number, and understand how VAT is calculated.
  • Custom gameHave Maketools design a game for your organization or adapt a catalog game. How it works, lead times, starting price and how to ask.
  • Stripe setup (operators)Configure a Stripe account with the Maketools script (products, Plus and Pro prices, Stripe Tax, customer portal, webhook), the remaining manual steps, billing locally and Enterprise activation.

For developers

Developers

  • Create a new gameBuild a Maketools game step by step on top of the common engine, starting from the sample game.

API